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More than twenty years before the beginning of the game, a technologically advanced collective of alien races called the Covenant begins a religious war against humanity, declaring them an affront to their gods. Humanity's military experiences a series of crushing defeats; although the Spartans are effective against the Covenant, they are too few in number to turn the tide.
In , Covenant forces attack Reach and destroy the colony. The ship initiates a jump to slip-space, hoping to lead the enemy away from Earth. The game begins as the Pillar of Autumn exits slip-space and its crew discovers a large ringworld structure of unknown origin. The Covenant pursues the Autumn and attacks. With the ship heavily damaged, the Autumn 's captain, Jacob Keyes , entrusts the ship's artificial intelligence AI known as Cortana to Master Chief in order to prevent the Covenant from discovering the location of Earth.
Keyes orders the crew to abandon the Autumn and pilots the ship to a crash-landing on the ringworld. On the ring's surface, Master Chief and Cortana rescue other survivors and help organize a counter-offensive. Learning that Keyes has been captured by the Covenant, Master Chief and a small contingent of soldiers rescue him from the Covenant cruiser Truth and Reconciliation.
Keyes reveals that the Covenant call the ringworld " Halo " and that they believe it to be a weapon. Intent on stopping the Covenant from using Halo, Keyes searches for a potential weapons cache, while Master Chief and Cortana mount an assault on the ringworld's control room. Cortana enters Halo's computer systems and, after discovering something, sends Master Chief to find and stop Keyes from continuing his search. Searching for the captain, Master Chief encounters a new enemy, the parasitic Flood.
After Master Chief retrieves the ring's activation index, Guilty Spark transports him back to Halo's control room. Cortana intervenes before Master Chief can activate the ring; she has discovered the purpose of the installation is to destroy all sentient life in the galaxy, starving the Flood of potential hosts.
To stop Halo's activation, Master Chief and Cortana decide to destroy the installation. Retrieving the neural implant with the activation codes from the captain's remains, Master Chief returns to the wreck of the Autumn , and manually destabilizes the ship's reactors, narrowly escaping the ensuing detonation in one of the Autumn's fighters, while the majority of the remaining Covenant, UNSC forces, and infected Flood are destroyed along with the Halo installation.
Cortana justifies their sacrifices and believes their work to be finished, but the Master Chief states that they are only getting started. In a post-credits scene , Guilty Spark is seen floating in space, having survived Halo's destruction. Halo was initially conceived as an indirect successor to Bungie 's previous first-person shooter games, Marathon and Marathon 2: Durandal. According to company co-founder Alex Seropian , certain motifs of both Halo and the Marathon series, such as their similar protagonists and representation of artificial intelligence, stemmed from a common stylistic archetype.
Undecided about further entries in the Marathon series, the team was willing to try something new. Concurrently, the team explored the concept of a vehicular combat game that featured tank battles in a futuristic setting,  internally dubbed "The Giant Bloody War Game". The team was enthusiastic about that prospect and proceeded to cancel their first-person shooter project—to commit to the creation of "The Giant Bloody War Game". Around this time, Bungie comprised around 15 people working in south Chicago , Illinois.
Experimenting with ways of controlling units, Bungie added a mode that attached the camera to individual units. The vantage point continually moved closer to the units as the developers realized it would be more fun for players to drive the vehicles themselves, rather than have the computer do it.
By mid the game had become a third-person shooter. Days before the Macworld announcement, Blam! Though some did not like the name—likening it to something religious, or a women's shampoo—designer Marcus Lehto said, "it described enough about what our intent was for this universe in a way that created this sense of mystery.
The game's premise at this point involved a human transport starship that crash-lands on a mysterious ringworld. Early versions of the Covenant arrive to loot what they can, and war erupts between them and the humans. Unable to match the technologically advanced alien race, the humans resort to guerrilla warfare. When Halo was shown at E3 in June , it was still a third-person shooter. Bungie's financial situation during Halo ' s development was precarious.
A glitch that caused Myth II to wipe the contents of the directory it was installed to was only discovered after , copies had already been produced for the December launch. Still facing financial difficulties, Bungie's Tamte contacted Ed Fries , the head of Microsoft Game Studios , about a possible acquisition. Fries was working on developing the software lineup for Microsoft's first game console, the Xbox.
In less than a year, Bungie had to turn Halo from a loose collection of gameplay and plot ideas into a shipping product on an unproven console. To make players feel more connected to the action, Jason Jones pushed to turn the game's perspective from third-person to first-person. Spearheading the effort, designer Jaime Griesemer wrote code to discern player intent and assist the player's movement and aiming without being obvious. The game buffered player inputs so that the result was the desired player movement, rather than the movement players were actually making.
Other Bungie projects were scrapped, and their teams absorbed into Halo in the rush to complete it. Griesemer said that after the Bungie team moved to the Microsoft campus in Redmond, Washington , he was so busy he did not unpack his belongings for six months. The success of gameplay on this small chunk of the game energized the team, and B30 became " The Silent Cartographer ", the fourth mission. To make the release date, Bungie made drastic cuts to the game's features and scope.
One level was cut and replaced with an expositional cutscene. To save time, Lehto suggested reusing campaign levels; glowing directional arrows were added after playtesters got lost backtracking. Only four months before release, it was decided that the multiplayer was still not fun, so it was scrapped and rebuilt from scratch, using team members who moved from the defunct Bungie West team after completing Oni. Bungie's social culture—and the rush to complete the game—meant that team members provided input and feedback across disciplines.
Bungie hired Shi Kai Wang as an additional artist to refine Lehto's designs. Spearheaded by Paul Russell, the game's visual design changed in response to the changing gameplay and story. The artists made efforts to distinguish each faction in the game by their architecture, technology, and weaponry. Staten told O'Donnell that the music should give a feeling of ancient mystery. Development involved the creation of "alternative middle sections that could be transitioned to if the game called for such a change i.
O'Donnell sat with the level designers to walk through the levels, constructing music that would adapt to the gameplay rather than be static; "The level designer would tell me what he hoped a player would feel at certain points or after accomplishing certain tasks. Ed Fries described the period before the Xbox's launch as chaotic; "You've got to imagine this environment of panic combined with adrenaline, but money's mostly no object at the same time.
So we were spending lots of it, trying to do all this crazy stuff," he recalled. Artificial Intelligence were scrapped it became clear that Halo had to serve as the tentpole title for the Xbox,  a role which the game was never intended to fill. Halo ' s debut had been well-received, but its move to the unproven Xbox console caused press treatment to be colder than it was before.
Even within Microsoft, Halo was divisive. Science fiction author Eric S. Nylund penned the novel in seven weeks. Written by William C. Dietz , this novel appeared on the Publishers Weekly bestsellers list during May While Halo was not an instant runaway success on release, it had a long tail sales rate and a very high attach rate for the Xbox;  during the two months following Halo ' s release, the game sold alongside more than fifty percent of Xbox consoles.
Halo received "universal acclaim", according to review aggregator Metacritic , based on reviews from 68 professional critics. It has been surpassed. It was a runner-up in the "Best Sound" category. Next Generation reviewed the Xbox version of the game, rating it five stars out of five, and stated that "If you didn't think there was a reason to buy an Xbox, Halo will change your mind.
Although Halo ' s overall reception was largely positive, the game received criticism for its level design. GameSpy commented, "you'll trudge through countless hallways and control rooms that all look exactly the same, fighting identical-looking groups of enemies over and over and over The first half is fast, exciting, beautifully designed and constantly full of surprises.
The second half is festooned with gobsmacking plot twists and great cinematics but let down by repetitive paint by numbers level design. Halo has been praised as one of the greatest video games of all time ,   and was ranked by IGN as the fourth-best first-person shooter made. Halo is credited with modernizing the FPS genre. Day further wrote that Halo spurred a sustained trend of many other FPS console games. In addition, the game inspired and was used in the fan-created Red vs.
Blue video series, which is credited as the "first big success" of machinima the technique of using real-time 3D engines, often from video games, to create animated films. Custom maps can be both single and multiplayer. During the Microsoft press conference at the E3 Expo , it was revealed that Halo: Combat Evolved would be remade by Industries with an in-house game engine and would include achievements, Terminals, and Skulls.
It was released for the Xbox on November 15, The release date marks the 10th anniversary of the original game's release. The single-player game is identical to the Xbox version, including the ability to swap between the updated "anniversary" graphics and the original game graphics. However, unlike the Xbox release, the multiplayer component is the original multiplayer engine from Combat Evolved as opposed to Halo: Reach and is playable over Xbox Live.
From Wikipedia, the free encyclopedia. Artwork for U. Martin O'Donnell Michael Salvatori. November 15, NA : December 3, . NA : December 4, See also: Characters of Halo. See also: Factions of Halo. Main article: Halo Original Soundtrack.
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Microsoft Game Studios. Archived from the original PDF on December 15, Retrieved June 23, Retrieved July 25, Archived from the original on January 26, Retrieved January 19, Future Publishing. November 29, Archived from the original on October 14, Archived from the original on October 28, Retrieved September 8, October 17, Archived from the original on September 29, Archived from the original on September 26, Halo : the essential visual guide.
London: Dorling Kindersley. ISBN Archived from the original on March 28, Retrieved September 2, Archived from the original on April 27, Retrieved September 7, Game Revolution. Archived from the original on September 27, September 15, Archived from the original on June 22, Retrieved June 26, Archived from the original on November 8, Archived from the original on September 3, Archived from the original on May 12, Retrieved May 12, Gamer Network.
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Vice Media. Archived from the original on March 15, Retrieved March 27, O Brave New World. Archived from the original on April 9, Retrieved July 14, Archived from the original on October 12, Retrieved June 19, December 9, Archived from the original on January 19, Retrieved November 18, The Art of Halo.
New York: Del Ray Publishing. Archived from the original on November 23, Retrieved October 9, Northwestern Magazine. Archived from the original on November 12, Archived from the original on August 7, Retrieved August 31, Halo ". PC Gamer : Archived from the original on May 18, Retrieved November 1, Computer Gaming World.
Archived from the original on October 21, Inside Mac Games. Archived from the original on August 15, PC Gamer. Next Generation. Before Xbox ". April 9, Archived from the original on October 11, Golden Joystick Presents Halo PDF. Archived PDF from the original on June 26, Retrieved March 3, Chicago Reader. Archived from the original on September 23, Retrieved March 19, This is how we pay ourselves.
It does not make the shoe pricier for you. Select size for the best results. Men Women. Style Dad Also dubbed as ugly shoes or turbo trainers, dad sneakers are chunky footwear inspired by the rubber shoes our fathers strutted in the 80s and 90s. These kicks feature massive soles adding few inches to the wearers' heights, with a thick and well-padded upper for ultra-comfortable strides, and often finished with curvy lines, patterns, and striking colors for flashier charm.
The older the shoe is, the more it is sought-after by sneaker fans. Classic sneakers are basically the original models with very little or almost no changes since they were released years ago. Fans of classic sneakers can have their fill as the choices are so many and they vary in price, style, and design. The trend started and continues to be a hit among women, but has recently caught the attention of men as well.
These re-released sneakers are now assembled with modern materials though their constructions lie close to the original model. Top Low Top Extremely popular sneakers because of their price range, versatility when it comes to style, and freedom of movement. Mid Top Mid-top sneakers extend toward the ankle for a little more support and hold.
High Top Sneakers with collars that go above the ankles for optimal hold and support are some of the most sought-after models in lifestyle shoes. Good to know Regardless of cut, it's always good to start with sneakers that can be worn for the daily grind, also called as "beaters" by some, as these are usually cheaper, easy to clean, and still gives that lifestyle "edge" before going for those wallet-thinning models.
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Halo: Combat Evolved [b] is a first-person shooter game developed by Bungie and published by Microsoft Game Studios.
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|C2h8||Any erfunden. Science fiction author Eric S. Retrieved March 3, The planet Reach serves as an interstellar hub of scientific and military activity. The vantage point continually moved closer to the units as the developers realized it would be more fun for players to drive the vehicles themselves, rather than have the computer do it. Imagine Media.|
|Mature rebecca||Archived from the original on October 20, UBM Technology Group. Early versions of the Covenant arrive to loot what they can, and war erupts between them and the humans. New Balance Split Sail. They lack durability, but use powerful laser new balance encap reveal and are immune to infection by the Flood. A split screen mode allows two players to cooperatively play through Halo ' s campaign. By mid the game had become a third-person shooter.|
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|New balance encap reveal||It was later released as a downloadable Xbox Original for the Xbox Single-playermultiplayer. More than twenty years before the beginning of the game, a technologically advanced collective of alien races called the Covenant begins a religious war against humanity, declaring them an affront to their gods. Around this time, Bungie comprised around 15 people working in new balance encap reveal ChicagoIllinois. Retrieved August 31,|
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